Shader is a software or hardware unit to calculate brightness of surfaces of 3D objects (shading). And the pixel shader is a special shader for pixels so which can be used to process images.
Miruno PC Photoframe needs graphics card that support pixel shader 2.0. In this context the pixel shader is a hardware unit. And Miruno uses pixel shader to calculate effect and transition effects.
Miruno PC Photoframe uses pixel shader to calculate all the effects. So the effects are done in an instant and you need no wait.
Miruno PC Photoframe uses pixel shader to calculate "Scroll", "Wipe", "Monochrome", and "Ripple" of transition effects. So the effects are very smooth because effects can be caulclurated in 60 frame per seconds with many video cards.
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